Software engineer and graphics programmer.
- ex-CEO of Monash DeepNeuron for 2023/2024
- Fifth year student at Monash University
- Interested in game dev, compilers/interpreters, operating systems and graphics programming.
Warning
Source currently being migrated to Codeberg, some links may be broken.
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Current work:
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Noteworthy work:
- kilo-c: Implementation of antirez's kilo editor in C
- mdbook-godbolt: Linking Godbolt and mdBook to enable Runable code snippets
- gitgauge: Git analytics for marking coursework (Monash FIT3170 Project)
- Mini Wolfenstein 3D clone using Python and ModernGL
- Simple Voxel Engine using Python and ModernGL
- clox: Bytecode Interpreter for Lox written in C
- jlox: Tree-Walking Interpreter for Lox Written in Java
- Co-author of MDN's HPC Training Book
- lispy: A simple interpreter for a lisp dialect in C
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Planned Future Work:



