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WallerTheDeveloper/README.md

Hi there, I'm Danylo Golosov ๐Ÿ‘‹

Software Engineer | Game Developer | AR/VR Developer | Backend Specialist

Based in Berlin, Germany ๐Ÿ‡ฉ๐Ÿ‡ช

A game developer with a focus on immersive experiences and low-level graphics programming. I love building things from scratch and exploring the intersection of creative gameplay and technical excellence.

๐ŸŽฎ What I Do

  • Game Development: Creating engaging projects in Unity
  • Graphics Programming: Building custom rendering engines with OpenGL and shader development
  • Systems Architecture: Designing clean, modular systems (check out my dependency injection framework)
  • VR/AR Development: Creating engaging immersive experiences using VR/AR technology

๐Ÿ› ๏ธ Main Tech Stack

Game Development & 3D
Unity Blender

Programming Languages
C# C++ Python

Development Tools
Git Rider VS Code Visual Studio

Specializations
Virtual Reality Augmented Reality Graphics Programming Architecture Design Patterns Fullstack

๐Ÿ’ป Technologies I've Worked With

Game Development
Unreal Engine

Languages
TypeScript JavaScript SQL Kotlin Java Swift Objective--C C Bash

Frontend
React Angular jQuery HTML5 Bootstrap Tailwind CSS

Backend & Database
Spring Boot MySQL Node.js

DevOps & CI/CD
Jenkins GitHub Actions Docker

Mobile Development
Android Android Studio Xcode

Hardware & Embedded Systems
Arduino ATmega32 Embedded Systems Haptic Gloves Haptic Vest

Systems & Platforms
Raspberry Pi Linux Windows MacOS

๐Ÿš€ Featured Projects

A Virtual Reality tower defense game featuring immersive spatial gameplay with Meta Quest's Passthrough technology. Players defend their headquarters using strategic tower placement in a mixed reality environment.

A physics-accurate 3D solar system simulation built from scratch using C++17 and OpenGL 3.3. Demonstrates custom rendering engine development with clean architecture and modular design.

A 4X strategy game developed in Unity, showcasing complex game systems and custom shader work.

A lightweight dependency injection framework for C#, demonstrating clean architecture and design patterns.

A walnut paste model I've made in Blender

๐Ÿ“ซ Let's Connect


Pinned Loading

  1. vr-tower-defense vr-tower-defense Public

    A Virtual Reality tower defense game built with Unity, featuring immersive spatial gameplay where players defend their headquarters using strategic tower placement. Project uses Passthrough feature

    C#

  2. solar-system-opengl solar-system-opengl Public

    A physics-accurate 3D solar system simulation built from scratch using C++17 and OpenGL 3.3. This project demonstrates a custom rendering engine with clean architecture, modular design, and extensiโ€ฆ

    C

  3. Parallax Parallax Public archive

    4X strategy game made with Unity

    ShaderLab

  4. Simple-DI-System Simple-DI-System Public

    Simple Dependency Injection system made with C#

    C#

  5. walnut-paste walnut-paste Public