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Losing rings causes repeated area_set_shape_disabled errors. #4

@Sslaxx

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@Sslaxx

The line this error refers to is get_node("/root/Node2D").add_child(currentRing). This is line 767 of Player_v2.gd.

Replacing this line with get_node ("/root/Node2D").call_deferred ("add_child", currentRing) appears to remove the errors/warnings.

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